|
Avogadro
1.1.0
|
Representation of an RGB color using three floats. More...
#include <avogadro/color3f.h>
Public Member Functions | |
| Color3f (float red=0.0, float green=0.0, float blue=0.0) | |
| Color3f (int red, int green, int blue) | |
| void | set (float red, float green, float blue) |
| float | red () const |
| float | green () const |
| float | blue () const |
| float * | data () |
| const float * | data () const |
Protected Attributes | |
| float | m_data [3] |
Representation of an RGB color using three floats.
This class represents a color as three floats ranging from 0.0 to 1.0 specifying the intensity of the red, green and blue components of the color. It is stored in memory as float[3], and so vectors containing this type may be passed directly to OpenGL and other functions as C arrays.
Several convenience functions are provided, the class is written with an emphasis on efficiency and memory layout.
| Avogadro::Color3f::Color3f | ( | float | red = 0.0, |
| float | green = 0.0, |
||
| float | blue = 0.0 |
||
| ) | [inline] |
Constructor, results in a black Color3f object unless the RGB values are set.
| red | Intensity (from 0.0 to 1.0) of the red component of the color. |
| green | Intensity (from 0.0 to 1.0) of the green component of the color. |
| blue | Intensity (from 0.0 to 1.0) of the blue component of the color. |
| Avogadro::Color3f::Color3f | ( | int | red, |
| int | green, | ||
| int | blue | ||
| ) | [inline] |
Constructor where the color is constructed from integer values.
| red | Intensity (from 0 to 255) of the red component of the color. |
| green | Intensity (from 0 to 255) of the green component of the color. |
| blue | Intensity (from 0 to 255) of the blue component of the color. |
| float Avogadro::Color3f::blue | ( | ) | const [inline] |
Referenced by Avogadro::GLPainter::applyAsMaterials(), Color3f(), and set().
| float * Avogadro::Color3f::data | ( | ) | [inline] |
Referenced by Avogadro::GLPainter::apply().
| const float * Avogadro::Color3f::data | ( | ) | const [inline] |
This function is useful when calling OpenGL functions which expect a float * array of size 3.
| float Avogadro::Color3f::green | ( | ) | const [inline] |
Referenced by Avogadro::GLPainter::applyAsMaterials(), Color3f(), and set().
| float Avogadro::Color3f::red | ( | ) | const [inline] |
Referenced by Avogadro::GLPainter::applyAsMaterials(), Color3f(), and set().
| void Avogadro::Color3f::set | ( | float | red, |
| float | green, | ||
| float | blue | ||
| ) | [inline] |
1.8.0