Avogadro  1.1.0
Avogadro::Painter Member List
This is the complete list of members for Avogadro::Painter, including all inherited members.
drawArc(const Eigen::Vector3d &origin, const Eigen::Vector3d &direction1, const Eigen::Vector3d &direction2, double radius, double lineWidth, bool alternateAngle=false)=0Avogadro::Painter [pure virtual]
drawBox(const Eigen::Vector3d &corner1, const Eigen::Vector3d &corner2)=0Avogadro::Painter [pure virtual]
drawBoxEdges(const Eigen::Vector3d &offset, const Eigen::Vector3d &v1, const Eigen::Vector3d &v2, const Eigen::Vector3d &v3, const double linewidth)Avogadro::Painter [virtual]
drawBoxEdges(const Eigen::Vector3d &c1, const Eigen::Vector3d &c2, const Eigen::Vector3d &c3, const Eigen::Vector3d &c4, const Eigen::Vector3d &c5, const Eigen::Vector3d &c6, const Eigen::Vector3d &c7, const Eigen::Vector3d &c8, const double linewidth)Avogadro::Painter [virtual]
drawColorMesh(const Mesh &mesh, int mode=0)=0Avogadro::Painter [pure virtual]
drawCone(const Eigen::Vector3d &base, const Eigen::Vector3d &cap, double baseRadius, double capRadius=0.0)=0Avogadro::Painter [pure virtual]
drawCylinder(const Eigen::Vector3d &end1, const Eigen::Vector3d &end2, double radius)=0Avogadro::Painter [pure virtual]
drawEllipsoid(const Eigen::Vector3d &position, const Eigen::Matrix3d &matrix)=0Avogadro::Painter [pure virtual]
drawLine(const Eigen::Vector3d &start, const Eigen::Vector3d &end, double lineWidth)=0Avogadro::Painter [pure virtual]
drawLineLoop(const QList< Eigen::Vector3d > &points, const double lineWidth)Avogadro::Painter [virtual]
drawMesh(const Mesh &mesh, int mode=0)=0Avogadro::Painter [pure virtual]
drawMultiCylinder(const Eigen::Vector3d &end1, const Eigen::Vector3d &end2, double radius, int order, double shift)=0Avogadro::Painter [pure virtual]
drawMultiLine(const Eigen::Vector3d &start, const Eigen::Vector3d &end, double lineWidth, int order, short stipple)=0Avogadro::Painter [pure virtual]
drawQuadrilateral(const Eigen::Vector3d &point1, const Eigen::Vector3d &point2, const Eigen::Vector3d &point3, const Eigen::Vector3d &point4, double lineWidth)Avogadro::Painter [virtual]
drawShadedQuadrilateral(const Eigen::Vector3d &point1, const Eigen::Vector3d &point2, const Eigen::Vector3d &point3, const Eigen::Vector3d &point4)=0Avogadro::Painter [pure virtual]
drawShadedSector(const Eigen::Vector3d &origin, const Eigen::Vector3d &direction1, const Eigen::Vector3d &direction2, double radius, bool alternateAngle=false)=0Avogadro::Painter [pure virtual]
drawSphere(const Eigen::Vector3d &center, double radius)=0Avogadro::Painter [pure virtual]
drawSphere(const Eigen::Vector3d *center, double radius)Avogadro::Painter [virtual]
drawSpline(const QVector< Eigen::Vector3d > &pts, double radius)=0Avogadro::Painter [pure virtual]
drawText(int x, int y, const QString &string)=0Avogadro::Painter [pure virtual]
drawText(const QPoint &pos, const QString &string)=0Avogadro::Painter [pure virtual]
drawText(const Eigen::Vector3d &pos, const QString &string)=0Avogadro::Painter [pure virtual]
drawText(const Eigen::Vector3d &, const QString &, const QFont &)Avogadro::Painter [inline, virtual]
drawTorus(const Eigen::Vector3d &pos, double majorRadius, double minorRadius)=0Avogadro::Painter [pure virtual]
drawTriangle(const Eigen::Vector3d &p1, const Eigen::Vector3d &p2, const Eigen::Vector3d &p3)=0Avogadro::Painter [pure virtual]
drawTriangle(const Eigen::Vector3d &p1, const Eigen::Vector3d &p2, const Eigen::Vector3d &p3, const Eigen::Vector3d &n)=0Avogadro::Painter [pure virtual]
finalize()Avogadro::Painter [virtual]
initialize()Avogadro::Painter [virtual]
Painter()Avogadro::Painter
quality() const =0Avogadro::Painter [pure virtual]
setColor(const Color *color)=0Avogadro::Painter [pure virtual]
setColor(const QColor *color)=0Avogadro::Painter [pure virtual]
setColor(float red, float green, float blue, float alpha=1.0)=0Avogadro::Painter [pure virtual]
setColor(QString name)=0Avogadro::Painter [pure virtual]
setName(const Primitive *primitive)=0Avogadro::Painter [pure virtual]
setName(Primitive::Type type, int id)=0Avogadro::Painter [pure virtual]
~Painter()Avogadro::Painter [virtual]